LATEST UPDATES
Tight list. Dates first. Noise minimized.
FEED: LIVE
- 01-18 — [PS1] Vagrant Story (USA) — Redump verify notes + cover scan
- 01-17 — [DOS] Commander Keen 4 — EGA patch bundle + setup guide
- 01-16 — [EMU] DuckStation nightly — performance preset matrix (low-end GPUs)
- 01-15 — [PS1] Gran Turismo 2 (Arcade+SIM) — memory card unlock pack
- 01-14 — [DOS] Ultima Underworld — MT-32 audio profiles (tested)
- 01-13 — [PS1] Metal Gear Solid (Disc 1/2) — cue/bin integrity checklist
- 01-12 — [EMU] PCSX-ReARMed — retro handheld settings (frame pacing)
- 01-11 — [DOS] The Secret of Monkey Island — SCUMMVM config templates
- 01-10 — [PS1] Castlevania: Symphony of the Night — save set (100% map)
- 01-09 — [DOS] DOOM II — dehacked pack + source port compatibility table
- 01-08 — [EMU] RetroArch cores — quick reference: PS1/DOS/arcade picks
- 01-07 — [PS1] Final Fantasy Tactics — translation notes + patch sources
DOS CLASSICS
Ready-to-run bundles, manuals, fixes, sound configs.
[DOS]
A–Z
- 12-29 — X-COM: UFO Defense — DOSBox cycles profiles + mouse fix
- 12-27 — Duke Nukem 3D (Atomic) — setup.ini presets + MIDI map
- 12-23 — System Shock (Classic) — sound device cheat sheet (SB16/GUS)
- 12-20 — Tyrian 2000 — joystick deadzone + speed limiter notes
- 12-18 — Daggerfall (v1.07) — fast install + keybind map
- 12-15 — Warcraft II: Tides of Darkness — SVGA + audio troubleshooting
- 12-12 — SimCity 2000 — CD audio routing + scaler suggestions
- 12-09 — Prince of Persia — speed calibration (real 286 vibes)
- 12-06 — The Elder Scrolls: Arena — mapper overlay + save hygiene
- 12-02 — Fallout (DOS) — hi-res patch notes + crash fixes
- 11-28 — Hexen — controller mapping for modern pads
- 11-21 — Theme Hospital — install guide + DOSBox mixer settings
PS1 ISOS + DUMPS
Cue/bin hygiene, region notes, and emulator targets.
[PS1]
REDUMP
- 01-06 — Silent Hill (USA) — audio track layout + widescreen note
- 01-03 — Ridge Racer Type 4 — car unlock save pack + shader presets
- 12-31 — Suikoden II — retranslation pointers + Disc swap checklist
- 12-26 — Parasite Eve — FMV stutter fixes (DuckStation settings)
- 12-22 — Wipeout 3 (PAL) — 50/60Hz notes + controller profiles
- 12-19 — Dino Crisis — analog toggle quirks + save slot map
- 12-14 — Tekken 3 — input latency minimization guide
- 12-10 — Crash Team Racing — 4P multitap setup (emulator + real HW)
- 12-07 — Chrono Cross (Disc 1/2) — fast Disc swap + memory card tips
- 12-01 — Mega Man Legends — texture wobble notes + PGXP toggle
- 11-27 — Tony Hawk’s Pro Skater 2 — controller remap sheet
- 11-18 — Ape Escape — DualShock requirement + analog calibration
EMULATORS + TOOLS
Frontends, core picks, config baselines, verification utilities.
[EMU]
[TOOLS]
- 01-05 — DuckStation — recommended enhancements (safe vs spicy)
- 01-02 — DOSBox Staging — config templates (MT-32, GUS, SB16)
- 12-28 — RetroArch — shader shortlist for CRT-ish clarity
- 12-24 — CHDMAN — convert BIN/CUE to CHD (lossless) cheat sheet
- 12-21 — PSX2PSP — EBOOT conversion notes (when you should not)
- 12-16 — Mednafen — input mapping primer + latency setup
- 12-11 — PCem/86Box — “period-correct PC” build recipes
- 12-08 — cueTools — cue sheet sanity checks + common fixes
- 12-05 — LaunchBox — high-density theme pointers + scrape hygiene
- 12-03 — ScummVM — game list: DOS adventure essentials
- 11-30 — ReDump/Hashing — quick hash workflow (verify before archive)
- 11-22 — CRT Emudriver — warning-heavy setup overview
PARTNERS / MIRRORS
Multi-column ordered list. Keep it dense. Keep it sharp.
OL MODE
- SectorZero FTP Index
- Redump Notes Mirror
- DOS Patch Vault
- BIOS Checksum Ledger
- Manual Scanner Collective
- Save-Set Depot
- CRT Shader Lab
- SCUMM Config Archive
- XMS/EMS Fixes Board
- PS1 Cover Art Index
- Track Layout Reference
- Region Patch Exchange